| groupid | categoryid | groupname | description | graphicid | usebaseprice | allowmanufacture | allowrecycler | anchored | anchorable | fittablenonsingleton | published |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 872 | 5 | Outpost Improvements | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 873 | 17 | Capital Construction Components | Capital Construction Components | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 1 |
| 874 | 2 | Destructible Station Services | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 875 | 11 | Mission Faction Transports | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 876 | 5 | Outpost Upgrades | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 877 | 23 | Target Painting Battery | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 878 | 7 | Cloak Enhancements | Module group for modules that affect cloaking devices | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 |
| 879 | 17 | Slave Reception | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 880 | 17 | Sleeper Components | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 881 | 24 | Freedom Programs | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 882 | 24 | Enslavement Programs | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 883 | 6 | Capital Industrial Ship | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 884 | 17 | Test Compressed Ore | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 885 | 2 | Cosmic Anomaly | 0 | 0 | 1 | 1 | 1 | 0 | 0 | 0 | |
| 886 | 4 | Rogue Drone Components | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 888 | 9 | Ore Compression Blueprints | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 889 | 9 | Ore Enhancement Blueprints | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 890 | 9 | Ice Compression Blueprints | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 891 | 9 | Structures - Mobile Laboratories | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 892 | 8 | Veldspar Blast Crystals | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 893 | 6 | Electronic Attack Ship | 38 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 894 | 6 | Heavy Interdictor | 41 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 896 | 7 | Rig Security Transponder | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 897 | 2 | Covert Beacon | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 898 | 6 | Black Ops | 43 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 899 | 7 | Warp Disrupt Field Generator | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 900 | 6 | Marauder | 43 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 901 | 7 | Mining Enhancer | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 902 | 6 | Jump Freighter | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 903 | 25 | Ancient Compressed Ice | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 904 | 7 | Rig Mining | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 905 | 7 | Covert Cynosural Field Generator | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 906 | 6 | Combat Recon Ship | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 907 | 8 | Tracking Script | 3346 | 0 | 1 | 1 | 0 | 0 | 1 | 1 | |
| 908 | 8 | Warp Disruption Script | 111 | 0 | 1 | 1 | 0 | 0 | 1 | 1 | |
| 909 | 8 | Tracking Disruption Script | 1639 | 0 | 1 | 1 | 0 | 0 | 1 | 1 | |
| 910 | 8 | Sensor Booster Script | 74 | 0 | 1 | 1 | 0 | 0 | 1 | 1 | |
| 911 | 8 | Sensor Dampener Script | 105 | 0 | 1 | 1 | 0 | 0 | 1 | 1 | |
| 912 | 9 | Script Blueprint | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 913 | 17 | Advanced Capital Construction Components | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 914 | 9 | Advanced Capital Construction Component Blueprints | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 915 | 9 | Capital Construction Blueprints | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 916 | 8 | Nanite Repair Paste | 0 | 1 | 1 | 1 | 0 | 0 | 1 | 1 | |
| 917 | 9 | Data Miner Blueprint | 1 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 918 | 9 | Scan Probe Launcher Blueprint | 1 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 920 | 2 | Effect Beacon | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 922 | 11 | Capture Point | 0 | 1 | 1 | 1 | 0 | 0 | 0 | ||
| 924 | 11 | Mission Faction Vessels | 0 | 1 | 1 | 0 | 0 | 0 | 0 | ||
| 925 | 11 | Control Bunker | 0 | 1 | 1 | 0 | 0 | 0 | 0 | ||
| 927 | 11 | Mission Faction Industrials | 0 | 1 | 1 | 0 | 0 | 0 | 0 | ||
| 934 | 11 | Zombie Entities | 0 | 1 | 1 | 0 | 0 | 0 | 0 | ||
| 935 | 26 | Establishment | Group for WiS Establishments | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 937 | 29 | Decorations | 0 | 1 | 1 | 0 | 0 | 0 | 0 | ||
| 941 | 6 | Industrial Command Ship | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 943 | 5 | Game Time | 3001 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 944 | 9 | Capital Industrial Ship Blueprint | 1 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 945 | 9 | Industrial Command Ship Blueprint | 1 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 952 | 11 | Mission Container | Containers that can be deployed in dungeons and accept items to be placed into them. Can have triggers that check if specific item is placed in it (for mission completion for instance). | 0 | 0 | 1 | 1 | 1 | 0 | 0 | 0 |
| 954 | 32 | Defensive Systems | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 955 | 32 | Electronic Systems | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 956 | 32 | Offensive Systems | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 957 | 32 | Propulsion Systems | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 958 | 32 | Engineering Systems | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 959 | 11 | Deadspace Sleeper Sleepless Sentinel | Sleeper large NPCs for the Apocrypha expansion encountered in the most difficult wormhole systems. | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 |
| 960 | 11 | Deadspace Sleeper Awakened Sentinel | Sleeper medium NPCs for the Apocrypha expansion encountered in the most difficutly wormhole systems. | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 |
| 961 | 11 | Deadspace Sleeper Emergent Sentinel | Sleeper small NPCs for the Apocrypha expansion encountered in the most difficult wormhole systems. | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 |
| 963 | 6 | Strategic Cruiser | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 964 | 17 | Hybrid Tech Components | Components used to build tech III hulls and subsystems | 1 | 1 | 1 | 0 | 0 | 0 | 1 | |
| 965 | 9 | Hybrid Component Blueprints | 1 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 966 | 4 | Ancient Salvage | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 967 | 4 | Wormhole Minerals | 0 | 1 | 1 | 0 | 0 | 0 | 0 | ||
| 971 | 34 | Sleeper Propulsion Relics | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 972 | 8 | Obsolete Probes | This is a holding group for probes that we're not using under the revised mechanics | 0 | 1 | 1 | 0 | 0 | 1 | 0 | |
| 973 | 9 | Subsystem Blueprints | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 974 | 4 | Hybrid Polymers | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 976 | 8 | Melted Snowballs | Melted Snowballs | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 977 | 24 | Hybrid Reactions | 1 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 979 | 35 | Decryptors - Hybrid | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 982 | 11 | Deadspace Sleeper Sleepless Defender | Sleeper large NPCs for the Apocrypha expansion encountered in the medium difficutly wormhole systems. | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 |
| 983 | 11 | Deadspace Sleeper Sleepless Patroller | Sleeper large NPCs for the Apocrypha expansion encountered in the easiest difficulty wormhole systems. | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 |
| 984 | 11 | Deadspace Sleeper Awakened Defender | Sleeper medium NPCs for the Apocrypha expansion encountered in the average difficutly wormhole systems. | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 |
| 985 | 11 | Deadspace Sleeper Awakened Patroller | Sleeper medium NPCs for the Apocrypha expansion encountered in the easiest difficutly wormhole systems. | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 |
| 986 | 11 | Deadspace Sleeper Emergent Defender | Sleeper small NPCs for the Apocrypha expansion encountered in the medium difficulty wormhole systems. | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 |
| 987 | 11 | Deadspace Sleeper Emergent Patroller | Sleeper small NPCs for the Apocrypha expansion encountered in the easiest difficutly wormhole systems. | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 |
| 988 | 2 | Wormhole | This is a group for all the various Wormhole types | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 989 | 16 | Subsystems | 1 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 990 | 34 | Sleeper Electronics Relics | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 991 | 34 | Sleeper Offensive Relics | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 992 | 34 | Sleeper Engineering Relics | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 993 | 34 | Sleeper Defensive Relics | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 995 | 2 | Secondary Sun | Objects making up part of a multi-celestial grouping | 0 | 1 | 1 | 0 | 0 | 0 | 0 | |
| 996 | 9 | Strategic Cruiser Blueprints | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 997 | 34 | Sleeper Hull Relics | 0 | 1 | 1 | 0 | 0 | 0 | 1 | ||
| 998 | 34 | Ruined Relics | 0 | 1 | 1 | 0 | 0 | 0 | 0 |
Side generasjontid: ch 0.17578792572s. Cache statistikker: treff/feil/sum: 1/1/2
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